Reading 03: Gamers Rise Up
I think it’s plainly clear that the Hacker Ethic cannot truly and fully survive in a world of commercial and proprietary software. As we’ve seen in the previous chapter, many hardware hackers found themselves unable to continue to freely spread information once they joined or created their own companies. Even though some of the early video game companies shared information amongst themselves in order to help create better products, this behavior was limited only to those companies and larger companies (like Atari) had the opposite behavior, and tried to keep as much information hidden as possible. In addition, these companies would pursue litigation against the smaller, hacker owned companies. Over time, the hacker companies would eventually be forced to compete like larger companies did, both as the market evolved and as the hackers become more divorced from their roots, either over time or with an influx of new management (we saw the same thing happen with Apple with Wozniak leaving)...